Here's the sandbox link guys; http://scpsandbox2.wikidot.com/danjay316
Okay, so. It's a hooded dude. Who mentally/physically messes with (or just murders) whoever plays dice against him. And that's really it. There's no real insight into him as a character, there's no overarching narrative. It's just "here's a 'guy,' here's the thing he does." And the thing he does is play a rigged game to fuck with people, just… because, I guess. It's just not interesting as it is.
I've quickly done away with the containment dimensions; I actually did just read something similar on another post prompting for 'standard humanoid containment' unless specifics are necessary. Also simply removed the comforts sentence for now - I'll revisit it for a more real approach soon once I figure out how I shall flesh this character out.
As for the surveillance, I thought because this SCP is a humanoid that is not fully understood they may be better off observing it until such a time as they get a better grasp on what it is and where it comes from (give me a sec, bare with me).
As for the guards during testing only, my general thought was that because the nature of the dice game is unpredictable (as in the negative consequence that may result), if during the conclusions of one of the games the door is blown off by a small explosion of some kind, it might be better to have guards around.
Circulating back to the 'what it is and where it comes from' I very much would like to provide some narrative depth however I am unsure how to go about that for an SCP without going too in-depth for a 'case file' as such - would you have any suggestions? Or perhaps SCPs you know that do this very well that I possibly haven't yet read.
The score system I probably am going to play around with for a while before I'm satisfied :P I want to keep it in accordance with this Roman version of knucklebones which is scored in the way I mentioned (for a simple system at least!)
I may rewrite that paragraph a couple times in the next few days and see how we go with improving the clarity - and hopefully that improves the flow of the SCP itself.
And I certainly want the chances of winning to be there for the subject I'm just not quite sure how I want the 'reward system' to work, so to speak :P
Thanks very much for the feedback, friend - it's very helpful!