Mkay, gave you a quick 10-second skim, since that's how I usually judge drafts to see if I'll read the rest.
Things I noticed:
- "electro-release lock mechanism" does not sound like the correct term for whatever is being described. Google spit this out when I searched those words up, so maybe read up on this? https://en.wikipedia.org/wiki/Electric_strike
- "armed-guards" doesn't need a hyphen. Why five? What is "near"? These containment procedures are simultaneously unnecessarily specific and too vague. Specify that the personnel are a team and it won't come off as arbitrary, and note at least some sort of proximity or location requirement beyond "near". Basically, you want these instructions to be easy to follow for anyone, while still loose enough that substitutions can be made in a crisis if it comes to that.
- The "in event of escape of SCP-XXXX-1" phrasing makes it seem like the guards are only stationed there if there's an escape.
- No need for "due to…" statements. Containment is there for a reason; statements that justify containment just bog it down and are unnecessary fluff.
- The "update" thing seems like it can go into the rest of the containment, no bolded header needed.
- Get rid of the "under any circumstances" part. It's unnecessary, and it can be assumed that the containment procedures, unless otherwise stated, always apply to every circumstance already.
I skimmed the rest. Description seems pretty solid, if a little bland. It didn't really grab my attention, but I wasn't offput either. Though I was eating apples, so… bleh.
Exploration SCP-XXXX-3 mentions a "Subject" without identifying who/what that subject is. Fix that.
I dunno. I feel like this could be interesting if made into a standalone tale about an exploration. Not totally loving the SCP article angle at the moment, but then, I'm kind of picky about location SCPs like that.
Also, I scrolled to the end and read, 17:48: Subject wiggles its way inside the sphere. 20:40: [DATA EXPUNGED] and had some bizarre desire to laugh. To quote vezaz, "tales live and die by the first and last lines and that even if you have more to say, if you can't say it better than a particular line then that's where you stop". Maybe end with something stronger than what you've currently got?