SCP combines my nostalgia for my old c64 with my interest in Cleveland history.
I admit, I have to work on writing short.
Date: 07 Aug 2011 00:57
Number of posts: 41
RSS: New posts
I have no idea what is being referenced, but it is nonetheless amazing.
I like the do-anything text based adventure, but am not a big fan of the affecting real life bit. I know that's what makes this more than just a curiosity, but there's other ways to do that that don't make me roll my eyes. Other than that element, I quite like, so I'm neutral for now.
Is this Problem Sleuth: The Game? Because I cannot for the life of me see this as anything but Problem Sleuth: The Game.
Outside of that it just seems…sort of dull. Not bad, just sort of dull, with a "happens in real life shtick" that isn't very gripping, and I can't get the (possibly unintentional) reference out of my head. No vote.
I haven't read it whole but this dosen't read like Problem Sleuth to me… Problem Sleuth is well… It breaks the laws of what is possible.
Indeed, but this game is a text-based adventure set in the 1930's and is called Noir, which is a genre of detective fiction. Detectives are also commonly known as sleuths, and they tend to sort out problems.
Yes, it could be nothing more than me jumping at nonexistent references, but this just seems uncanny. I'll wait and hear what the author has to say.
EDIT: This whole thing is less of a major criticism and more of a little thing that's nagging at the back of my mind.
Well since I had to use Google to understand what you were talking about, I can say that Problem Sleuth had nothing to do with this idea :)
I really like this. It grabbed me pretty well. I do find the incident report is a bit too vague in some regards. 'Page One' of what?
The implication is supposed to be that our subject used the material for note-taking to write some complex series of tasks ahead of time, then told the text parser to execute it with one command.
Needless to say, that could be dangerous in the wrong hands…
This is a game called 'noir' set in the past.
seems a bit too close to L.A. noire
Frog, "noir" is a genre of detective stories, a descendant of "film noir", a filmic style often seen in the classic detective flicks of the '40s and '50s (sometimes starring Humphrey Bogart). Noir tales feature a hard-boiled detective, corrupt officials, large criminal organizations, and police interrogation techniques that might be regarded as a bit crude and violent by the KGB.
LA Noire (note the misspelling in the title) is called that because it's meant to evoke the spirit of noir stories.
Thus endeth today's lesson on the history of popular culture. I hope you were taking notes, because it might be on the final.
I really like this one. I have been toying with the idea of a videogame that somehow impacts real life, but couldn't figure out a good hook that wouldn't be too predictable or cliched. You pulled it off without it being either. Well done.
It doesn't seem to impact real life so much as dreams. The idea about impacting the subconscious mind sounds awesome. The game itself is an amazing design, with the idea of it being a text based game where you could do anything, even I would want to play it.
Are you one of the six?
Minus style points for having an onpage link to something two lines down - at the end of the page (if it's not folded).
This is one of those SCPs that I desperately want to get more logs on.